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This one is my personal favorite. The app is made from scrath to "no one", we had to solve one
problem and I came up with this. I had the idea of a app like a tamagotchi, the design went
through a lot of iterations I settle in this one at the third sprint, it’s some mixture between
material design and personal touches. Was a blast working on this one, using gamification
(as a gamer myself) in the
UX made this one a lot of fun, but also quite challenging because I didn’t want it to be too
much like a game, it’s still in development I have a few changes on the list.
● Developed an android application using Flutter that allows users have a pet and keep a
record
of their meals and feelings.
● Supported by a psychologist and with the use of Journaling.
● Design with gamification in mind to improve user experience and to keep it trigger free.
Role
- Product Designer/developer
Date
- December 2022
Skills
- Design thinking
- User research
- Prototyping
- ISO 29110
- Material Design
Tools
- Flutter
- Firebase
- Dart
Software Design Specification (Only UX/UI pages) for in deep.
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